Chapter 3.1
Main Nodes:
Saga Boost - Cure
#saga Attackers gain an indefinite 35% Endurance Passive when the Dormant Virus expires, if they do not already have it. Endurance: while active, reduces the duration of new non-Damaging Debuffs.
Saga Boost - Dormant Virus
#Saga Attackers gain a Dormant Virus, granting 80% Critical Damage Rating and 15% Crit Resistance for 10 seconds. This ability starts on a 10 second cooldown and repeats the cooldown each time the Dormant Virus expires.
Mystic Consumption: Mystic attackers gain a Fury each time they nullify a Buff. (Max stack: 10)
Personal Space – Fury: When close to the defender, they gain a Fury Buff every 3 seconds. Staying far away causes those Furies to fall off.
Bring: 🔮 Mystic Champs Who Nullify Buffs → Fury Ramp & Control
Nullify:
• Black Widow (Claire Voyant) | • Diablo: Essence of Null Pre‑Fight Ability | • Doctor Doom • Doctor Strange | • Doctor Voodoo | • Doombot (Mystic) | • Dormammu | • Dracula: Sword hits during Special Attacks | • Ebony Maw | • Enchantress | • Henchpool (Deadpooloid Mystic) | • Iron Fist: Cruelty, Fury or Precision only | • Iron Fist (Immortal): Cruelty, Fury or Precision only | • Isophyne | • Juggernaut: Awakened | • Kushala | • Longshot: Awakened | • Magik | • Man‑Thing | • Mangog | • Mojo | • Mordo: Awakened – True‑Type only | • Morningstar | • Purgatory | • Scarlet Witch | • Scarlet Witch (Classic) | • Sentinelbot (Mystic) | • Shathra | • Sorcerer Supreme | • Spider‑Man (Pavitr Prabhakar): Fury only | • Spider‑Man (Supreme): Spider‑Seal only | • Summoned Symbiote: Devour Pre‑Fight Ability | • Symbiote Supreme | • Thor (Jane Foster): Awakened – Power Gain only | • Werewolf By Night: Precision or Regeneration only | • White Tiger: Energize or Power Gain only | • Wiccan: Fury, Power Gain or Precision only | • Wong: Awakened – Immortality or Indestructible only
Fate Seal:
• Doctor Strange | • Ghost Rider | • Longshot | • The Hood | • Wong
Stagger:
• Doctor Doom | • Juggernaut | • Mangog | • Sasquatch | • Symbiote Supreme | • The Hood | • Thing | • Thor (Jane Foster)
Hazard Armor (Neuroshock): If you have an Amror Up Buff you gain immunity to Neuroshock.
Release Valve: When you successfully Dex a hit of his SP your Combo Count is reduced by 5.
Fractured Guard: You get an Indefinite Armor Break Debuff when you Block his SPs. One of the Armor Breaks is removed when you launch an SP for each Bar of Power spent.
Take the Initiative (Heavy): He takes 90% less damage. If you Heavy him the damage reduction is removed and grants you a Fury Passive for 20 seconds. When the Fury expires the damage reduction returns..
Round 1: FINALLY!!! I got to use my brand new Jack O'Lantern and I was NOT disappointed. Just tore through Onslaught. No clue how to use him, just pure unfettered rage because I hate fighting Onslaught sooo much! But this was an easy One-Shot. I did get clipped by Onslaughts SP2 which made it a lot closer than it should have been, but still. Jack made this fight pretty damn easy.
Sarge's Initial Thoughts: No initial thoughts on this since Onslaught is not new, but I will say once again- I hate fighting that damn pain in the ass defender, but now I have Jack!
Research provided by:
The SHADE Syndicate
DM me if you are looking for an alliance or a place to talk MCOC.