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  • Home
  • Mediocre Players Guide to EQ
    • Paragon Gauntlet Info
    • Valiant Mediocre Players Guide to EQ
    • TB/Cav Mediocre Players Guide to EQ
  • Monthly Side Quest Info
  • Find a Champ
  • Relics
    • Relics Info - Mcoc_Ouroboros
      • English - Mcoc_Ouroboros
      • Española - Mcoc_Ouroboros
    • Relics Info - E N I G M A
    • Relics Videos - KAITU
  • Immunities Spreadsheet
  • Immunities Infographic - mcoc_avenger
  • Story Content Guides
    • Act 9.2 Infographics
    • Act 9.2 Videos
  • 7-Star Crystal Champs - Cat Murdock
  • BattleGrounds
  • The Crucible Team Builder
  • MystiKay
  • Vega's Tier List
  • Resources
  • More
    • Home
    • Mediocre Players Guide to EQ
      • Paragon Gauntlet Info
      • Valiant Mediocre Players Guide to EQ
      • TB/Cav Mediocre Players Guide to EQ
    • Monthly Side Quest Info
    • Find a Champ
    • Relics
      • Relics Info - Mcoc_Ouroboros
        • English - Mcoc_Ouroboros
        • Española - Mcoc_Ouroboros
      • Relics Info - E N I G M A
      • Relics Videos - KAITU
    • Immunities Spreadsheet
    • Immunities Infographic - mcoc_avenger
    • Story Content Guides
      • Act 9.2 Infographics
      • Act 9.2 Videos
    • 7-Star Crystal Champs - Cat Murdock
    • BattleGrounds
    • The Crucible Team Builder
    • MystiKay
    • Vega's Tier List
    • Resources

AQ Modifiers Main Page

Quick Reference Guide - Free to Download

MASTER

Extend: The Defender’s Buffs and Debuffs inflicted last 15-% longer.

Arc Overload 2.1: At the start of the fight and then every 15 seconds, this Defender triggers an Arc Overload, gaining an Armor Up Buff which increases Armor by 25% and a Regeneration Buff which heals 25% of Max Health. These Buffs last for 6 seconds.

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Evasive Maneuvers – 1: When the Defender is knocked down, they gain an Evade charge for 6 seconds. If the Defender is attacked while this charge is active, it is consumed, granting a 100% chance to Passively Evade.

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Clean Slate - 1: When the Defender finishes a Special Attack, they gain a Debuff Immunity Passive for 4 second(s). The duration of this Debuff Immunity is reduced by 2 second(s) for each Debuff that was active when this effect was applied.

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Sting Like a Bee – 2: If the Defender throws a Special Attack while far away from the Attacker, they gain an indefinite Cruelty, increasing Critical Damage Rating by 20%. Max Stacks: 5.

Aggression Precision: Every 2 seconds on a timer, gain a Precision passive increasing Critical Hit Chance by 25% per stack. When struck, reset the timer, and remove a Precision passive stack.


AQ Modifiers Main Page

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