#Saga Attackers gain the following benefits:
Corrupted Aggression: When a #Saga Attacker Intercepts the Defender or Interrupts their Heavy or Special Attacks, the Attacker gains or inflicts an effect based on their Class, each stacking up to 3 times:
Science: Inflict a 20% Vulnerability Debuff for 25 seconds.
Tech: Gain a +25% Fury Passive for 25 seconds.
Skill: Gain a +30% Cruelty Passive for 25 seconds.
Cosmic: Gain a 15% Extend Buff for 25 seconds.
One-Two Punch: If you knock down the defender while they have Power Sting, Slow, Taunt, or Weakness, inflicts a 10‑second Petrify on the Defender (reduces their Power Gain & Regeneration).
Erudite Ruse: Whenever the defender gains or loses Power while their Combat or Ability Power Rate is below its starting value, you gain a permanent Fury (Max stacks: 5). Ability Accuracy can’t stop this. 1.5‑second cooldown between Fury gains.
Avarice: Every 15 seconds, the defender gains a Power Gain Passive. Each Power Gain lasts 8 seconds.
Bring: 🧪 Science Champs for Debuff & Fury Nodes
• Abomination (Immortal): Weakness, Petrify | • Ant-Man: Power Sting, Petrify | • Anti-Venom: Petrify | • Cassie Lang: Power Sting, Taunt | • Falcon (JT): Slow | • High Evolutionary: Wither | • Hulk (Immortal): Weakness, Petrify, Suppression | • Hulk (Ragnarok): Enervate | • Human Torch (Nova Flame): Power Sting | • Jessica Jones: Weakness, Suppression | • Joe Fixit: Weakness, Petrify | • Lizard: Wither | • MODOK: Weakness | • Mister Fantastic: Petrify, Suppression, Taunt | • Mister Negative: Petrify | • Morbius: Petrify | • Photon: Petrify, Suppression, Taunt | • Quicksilver: Slow, Wither | • Red Guardian: Slow | • Rhino: Taunt | • Sandman: Petrify, Suppression | • Scorpion: Petrify, Suppression, Taunt | • Sentry: Wither | • She-Hulk: Slow, Weakness, Petrify | • She-Hulk (Deathless): Weakness, Wither | • Silk: Slow | • Spider-Gwen: Slow, Enervate | • Spider-Ham: Power Sting, Taunt | • Spider-Man 2099: Slow, Wither | • Spider-Man (Classic): Weakness, Suppression, Taunt | • Spider-Man (Miles Morales): Weakness, Taunt | • Spider-Punk: Taunt | • Spider-Woman: Power Sting, Wither | • The Leader: Wither | • The Overseer: Taunt | • Thing: Weakness | • Titania: Weakness, Petrify, Wither, Suppression | • Void: Weakness, Petrify | • Wasp: Power Sting, Weakness, Petrify | • Yellowjacket: Power Sting, Petrify
No additional nodes
Elder Fight: Spider-Woman took her down pretty easy, made Dexing her SPs easier as well. SP1 seems to be easier to Dex- it's like 3 remote energy blasts. SP has a Beam.
Sarge Says: Design, as always, it on point. I like the Fight Box interaction, she seems like she will be a fun champ to use.
Research provided by:
The SHADE Syndicate
DM me if you are looking for an alliance or a place to talk MCOC.