# Saga Node | Finishing the Hunt:
Once per fight, when the Defender drops below 60% Health, #SAGA Attackers gain an indefinite 35% Power Efficiency Passive. Activating a Special Attack while this is active grants you an indefinite +10% Fury and Prowess Passive. Unaffected by Ability Accuracy modification.
Scientific Exploit (Science Attackers): 20% chance to apply Weakness / Exhaustion / Fatigue. When it expires, gain Fury. Any Science champ placing a debuff (incl. Parry) gains Fury when it’s removed.
Whittle Down: If Defender lacks Weakness / Exhaustion / Fatigue, they take 60% less damage.
Bring: 🧪 Science Champs for Weakness / Exhaustion / Fatigue → Fury
• Abomination (Immortal): Spams high-stack Poison | • Anti-Venom: Stacks debuffs via Klyntar | • Ant-Man: Frequent Fatigue debuff stacks | • Captain America (IW): Multiple debuffs via synergies | • Cassie Lang: Frequent Pym Particle debuffs | • Count Nefaria: Stacks various non-damaging debuffs | • Doombot (Science): Inflicts Weakness and Fatigue | • High Evolutionary: Constant Exhaustion debuff application | • Hulk (Immortal): Applies Weakness and Exhaustion | • Hulk (Ragnarok): Inflicts Face Me Weakness | • Human Torch: Rapidly stacks Incinerate debuffs | • Invisible Woman: Maintains Exhaustion through hits | • Jessica Jones: Reliable Weakness debuff application | • Joe Fixit: Gambles for Weakness debuffs | • Luke Cage: Multiple Exhaustion debuffs stacked | • M.O.D.O.K.: Weakness, Exhaustion, and Fatigue | • Mister Negative: Frequent Exhaustion debuff stacks | • Mr. Fantastic: Stacks persistent pre-fight debuffs | • Overseer: Stacks Disorient and Taunt | • Photon: Applies frequent Untouchable debuffs | • Quicksilver: Massive stacks of Whiplash | • Red Guardian: Inflicts Trauma and Vulnerability | • Scorpion: Inflicts several sting debuffs | • Sentry: Applies Exhaustion during combos | • She-Hulk: Heavy Weakness and Exhaustion | • She-Hulk (Deathless): Consistent Weakness debuff application | • Silk: Rapidly applies Slow debuffs | • Spider-Gwen: Consistent Slow and Enervate | • Spider-Ham: Applies many Porker Poppers | • Spider-Man (2099): Maintains high Exhaustion stacks | • Spider-Man (Classic): Reliable Weakness on hits | • Spider-Man (Miles Morales): Inflicts Weakness and Camouflage | • Spider-Woman: Inflicts frequent Wither debuffs | • Spot: Portal Blocks inflict Untouchability | • Thing: Inflicts Weakness through protection | • Titania: Stacks many physical debuffs | • Void: Automatically applies unique debuffs | • Wasp: Inflicts Weakness on combos | • Yellowjacket: Multiple Power Sting debuffs
Notes: Luke Cage dominates this quest — spam light attacks (MLLLL) and save for Sp3. Absolute beast here.
3.2: Spider-Woman MVP. Just spam SP1
Titania can carry the whole map on her own, from what I experienced with her, she can easily go over 50 Furies and hit as if she's strapped bullet trains to her arms
3.2: Silk, Photon, Luke Cage is MVP
Fights 6 - 10: (Starting with OG Ironman)
Power Snack: When you trgger a Buff, it is immediately Nullified and the Defender gains 25% of a bar of power. This has a 7 second cooldown.
Fights 11 - 15: (Starting with Ms. Marvel (Kamala Khan))
Free Spirited: Your Spirit Gain is increased by 100%
Perpetual Motion: The Defender gains an indefinite Energize Passive every 10 seconds. The timer is refreshed and all Energize Passives are removed whenever the Attacker activates a Striker.
Prey on the Weak: She gains 2% of her Max Power when a Buff is nullified or expires off you. Armor Breaks count as a Nullify.
Stubborn and Angry: If you hit her with an SP while she has an Inexorable effect, you get a big Fury for 8 seconds. This will no re-trigger while active.
Here Comes the Boom: She starts the fight Passively SP Locked. The SP Lock is removed only while she is suffering from a Taunt effect, or while they have at least 50% of their Max Power.
Boxed In: The Max amount of allowed distance between Champions is reduced by 50%.
Normal EQ: Welp... I went in with Spider-Woman just to get a feel for her and somehow One-Shot her. I did get to see her SP3 which is pretty awesome and didn't really do much Damage to me. I pushed her to the 1.5 Power Bar to bait her SP1 but my Power Stings killed her. I never got to see "the pit" that Civilian Intel says is such a pain in the ass. Apologies- I wish I had more info to give you. I'm sure I will have more after my Elder run.
Elder Fight: It took 140 hits for my R4 7* Count Nefaria to take her down, but he's a safe option. Bait her SP1, Dex the Ball and Block the beam- but if you don't feel confident with Dexing the ball, Block it- that beam is brutal. Spam your SP1 to snag the Healing to stay in the fight. Probably could have done it a lot faster with Titania, but I wanted to try Nef since I haven't used him a lot since I got him.
For Madelyne, rank 2 Lizard worked well and got the solo. I also had no problem with spider punk. Just stay out of the pit.
Madelyne: Miles. Spam heavy for easy access to taunt. bait Sp1. She died before I could finish all 3 objectives and he's 7*r2
Madelyne is hardest boss because her degen is very powerful, use dex/buff immune champs to deal with her and stay out that pit
Research provided by:
The SHADE Syndicate
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