# Saga Node | Finishing the Hunt:
When the Defender falls below 60% health, #Saga attackers automatically gain a permanent 35% Power Efficiency (their Specials cost 35% less power).
As long as that Power Efficiency is active, every Special Attack you launch gives you permanent +10% Fury and permanent +10% Prowess.
This node cannot be shut down by Ability Accuracy reduction — it always works.
Power Technician: If you have an armor up buff, power drain the defender 15% when you parry. Each time you power drain/lock/burn/disintegrate the defender you get a Fury Passive. Max Stacks: 5
Kinetic Transference: You block an attack and they gain power.
Bring: 🤖 Tech Champs — Full Armor + Power Control Toolkit
• Ant-Man (Future): Disintegration | • Arnim Zola: Disintegration | • Bastion: SP1 Disintegration | • Captain America (Sam Wilson): Armor Up, Power Drain | • Civil Warrior: Armor Up, Power Drain, Power Lock, Power Burn | • Darkhawk: Power Lock | • Doctor Octopus: Armor Up, Power Drain, Power Lock, Power Steal (Awakened) | • Green Goblin: Power Drain | • Guardian: Armor Up, Power Drain | • Guillotine 2099: Armor Up, Power Drain, Power Burn (Assault Function pre‑fight) | • Howard the Duck: Armor | • Hulkbuster: Armor Up, Power Drain, Power Lock, Power Burn |•Ironheart: Armor Up, SP3 Power Drain | • Iron Man: Armor Up, Power Lock (Arc Reactor active, Special 1 only) | • Iron Man (Infamous): Armor Up, Power Burn (Regular and Critical) | • Iron Man (Infinity War): Molecular Armor, Power Drain, Power Lock (Repulsor hits with Shock or Plasma) | • Kang the Conqueror: Armor Up, Power Drain | • Lady Deathstrike: Armor Up | • Mysterio: Power Drain | • Nebula: Power Drain, Power Lock | • Peni Parker: Power Burn | • Prowler: Power Drain, Power Lock | • Psycho-Man: Power Drain, Power Lock (Awakened) | • Punisher 2099: Disintegration, Power Drain, Power Lock (Awakened, triggers at 3 bars of power) | • Red Skull: Armor Up, Power Drain | • Rocket Raccoon: Power Drain | • Silver Centurion: Armor Up, Power Drain | • Solvarch: Armor Up, Power Drain | • Spider-Man (Stark Enhanced): Power Drain | • Star-Lord: Power Drain | • Ultron: Armor Up, Power Burn | • Vision: Power Burn | • Vision (Age of Ultron): Power Burn, Power Steal (Awakened) | • Vision (Deathless): Power Burn | • Viv Vision: Armor Up, Power Drain | • Vulture: Armor Up, Power Drain | • Warlock: Armor Up, Power Drain, Power Burn (Power Leak) | • War Machine: Armor Up
Fights 4 - 6:
Fights 7 - 10:
Fights 11 - 15:
Deadpool X-Force | Red Hulk | Daredevil (HK) | Human Torch | | Kraven | Overseer | The Maker | Gambit | Mole-Man | Luke Cage | Morbius | Kate Bishop| Civil Warrior | Jabari Panther | Joe Fixit
Backfire: Whenever Science Attackers perform a Well-Timed Block, they apply a Power Sting to Dr. Strange for 5 seconds. The Power Sting duration increases by 25%for every Debuff on Dr. Strange.
Immunity (Stun): He is immune to Stun.
Passively Special: After each of Dr. Strange's Specials he gains a Passive Prowess for each hit that was blocked. If you Parry him you get the Prowess for yourself. The Prowess lasts until the end of the next Special Attack that makes contact.
Don't Stop Me Now: If Dr. Strange has not activated a SP within 11 seconds he becomes Unstoppable Passive for 7 seconds, or until he activates a Special Attack. The Timer restarts after the Unstoppable ends.
Immunity (Slow): He is immune to Slow.
Normal EQ: Dr. Strange is a lot tougher than he used to be. lol. He took out my Void, but I got him to about 48%. But Spider-Woman cleaned him up pretty easy. I am not looking forward to fighting him in Elder.
Elder Fight:
- 2.2
Research provided by:
The SHADE Syndicate
DM me if you are looking for an alliance or a place to talk MCOC.