# Saga Node | Finishing the Hunt:
Once per fight, when the Defender drops below 60% Health, #SAGA Attackers gain an indefinite 35% Power Efficiency Passive. Activating a Special Attack while this is active grants you an indefinite +10% Fury and Prowess Passive. Unaffected by Ability Accuracy modification.
High Voltage (Tech Attackers): When you power drain/lock/burn the defender gets shocked.
Shocking Revelation (Tech Attackers): When the defender is shocked and either champ launches a special you get a fury.
Fighting Dirty: They get an Unblockable passive for 6 secs after their special UNLESS they are shocked.
Bring: 🤖 Tech Champs — Power Control + Shock Synergy (ABC Order)
• Arcade: Shock | • Bastion: Heavy Attacks and SP1 Disintegration reduce Combat Power Rate | • Civil Warrior: Armor Up, Power Drain, Power Lock, Power Burn, Shock | • Darkhawk: Power Lock, Shock | • Doctor Octopus: Armor Up, Power Drain, Power Lock, Power Steal (Awakened), Shock | • Doombot (Tech): Armor Up, Power Drain, Shock | • Green Goblin: Power Drain, Shock | • Guardian: Armor Up, Power Drain, Shock | • Guillotine 2099: Armor Up, Power Drain, Power Burn (Assault Function pre‑fight), Shock | • Henchpool (Tech): Armor Up, Power Burn, Shock | • Hulkbuster: Armor Up, Power Drain, Power Lock, Power Burn, Shock | • Iron Man (Infamous): Armor Up, Power Burn, Shock (Regular and Critical) | • Iron Man (Infinity War): Molecular Armor, Power Drain, Power Lock, Shock (Repulsor hits with Shock/Plasma) | • Kang the Conqueror: Armor Up, Power Drain, Shock | • Mysterio: Power Drain, Shock | • Nebula: Power Drain, Power Lock, Shock | • Nimrod: Armor Up, Power Drain, Shock | • Peni Parker: Power Burn, Shock | • Psycho‑Man: Power Drain, Power Lock, Shock (Awakened) | • Punisher 2099: Power Drain, Power Lock (Awakened, triggers at 3 bars of power), Shock | • Rocket Raccoon: Power Drain, Shock | • Red Skull: Armor Up, Power Drain, Shock | • Sentinel: Armor Up, Shock | • Sentinelbot (Tech): Armor Up, Power Burn, Shock | • Shuri: Armor Up, Shock (Critical Shock) | • Silver Centurion: Armor Up, Power Drain, Shock (Awakened) | • Solvarch: Armor Up, Power Drain, Shock | • Spider‑Man (Stark Enhanced): Power Drain, Shock | • Star‑Lord: Power Drain, Shock | • Ultron: Armor Up, Power Burn, Shock | • Vision (Age of Ultron): Power Burn, Power Steal (Awakened) | • Vision (Deathless): Power Burn | • Viv Vision: Armor Up, Power Drain, Shock | • Vulture: Armor Up, Power Drain, Shock | • Warlock: Armor Up, Power Drain, Power Burn (Power Leak), Shock
 3.1: Shuri MVP. Just need shocks. If you're doing the spirit path, have someone incinerate immune for Human TorchÂ
 3.1: Bastion, F.Ant-man clear the whole path;Â
Fights 6 - 10: (Starting with )Â
Power Focus: The Defender gains +60% Combat Power Rate while under 1 Bar but suffers -80% Combat power Rate while above 1 Bar.
Fights 11 - 15: (Starting with )
Transistor: You get more Spirit when you hit the Defender, but while you are below 100% Max Spirit, the Defender drains your Spirit.
Striker Vulnerability: Your Striker does extra damage, and you get a 15 second Fury when your Striker finishes a Combo.
2nd Fight: Morningstar- bring a Bleed Immune Tech.
7th Fight: Jean Grey- watch out for the Reverse Controls.
Giving Chase (Buff): When you Parry you gain either a Pursuit or Vigilance Buff for 20 seconds, alternating with each parry. Gaining one replaces the other.
Spry (Debuff): When she evades an attack you are inflicted with a Fatigue Debuff for 15 seconds.
Dirty Work: When you Purify or Cleanse a Debuff, the Defender gains a non-stacking 40% Protection Passive for 10 seconds.
Don't Bully Me: While you are Cornered, every 2 seconds you gain a Fury Passive for 3 seconds. These are paused while you are cornered and expire one by one.
Power Start: She starts the fight with 2 Bars of Power.
Give It A Go: When she activates a Special Attack she becomes Unblockable and you become Unstoppable until the final hit of her Special Atack. Unaffected by Ability Accuracy.
Normal EQ: Really love her aesthetic! She punishes you if you rush in to counter her SPs. Both SP1 and 2 are easy to Dex, all melee hits. I used Red Skull and he just destroys her. Double-Threat with him, Parry gives you the Pursuit/Vigilance and it Power Drains her. She puts non-damaging debuffs on you, so you heal the whole fight. Easy W.Â
Elder EQ:Â I got her down with Jack but it took a while and I had to be careful to make sure I kept the Pursuit. I lost it a couple times and it got a little hairy. But the Debufs she put on me healed me up. Again, both her SPs are easy to Dex, so it's an easy fight for the most part.
For Pixie, I just wanted to use my rank 4 prowler and he did well. Â
Pixie: Sentinel. both specials are close range. I'm sure there's a better counter. Just parry until you get pursuit buff. Anti evade champs should do. Avoid purifiers.Â
For Pixie I got by with Idoom. It was a long fight.
Pixie: Bastion or Prowler, Prowler is better because he can nuke all of her power bar
I used ascended Gentle and finished 4 fights with ease with full health.Â
Research provided by:Â
The SHADE Syndicate
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