Chapter 2.1
Saga Boost - Cure
#saga Attackers gain an indefinite 35% Endurance Passive when the Dormant Virus expires, if they do not already have it. Endurance: while active, reduces the duration of new non-Damaging Debuffs.
Saga Boost - Dormant Virus
#Saga Attackers gain a Dormant Virus, granting 80% Critical Damage Rating and 15% Crit Resistance for 10 seconds. This ability starts on a 10 second cooldown and repeats the cooldown each time the Dormant Virus expires.
One-Two Punch: Knock down the defender while they are suffering from a Power Sting, Slow or Weakness. This applies a Petrify to the defender.
Erudite Ruse: Put Petrify, Enervate, Wither, or a Suppression on them. You get a Fury when they get a power gain.
Avarice: Defender gets a power gain buff every 15 secs.
• Abomination (Immortal): Weakness, Petrify | • Ant-Man: Power Sting, Petrify | • Anti-Venom: Petrify | • Cassie Lang: Power Sting | • Falcon (JT): Slow | • High Evolutionary: Wither | • Hulk (Immortal): Weakness, Petrify, Suppression | • Hulk (Ragnarok): Enervate | • Human Torch (Nova Flame): Power Sting | • Immortal Abomination: Weakness, Petrify | • Jessica Jones: Weakness, Suppression | • Joe Fixit: Weakness, Petrify | • Lizard: Wither | • MODOK: Weakness | • Mister Fantastic: Petrify, Suppression | • Mister Negative: Petrify | • Morbius: Petrify | • Photon: Petrify, Suppression | • Quicksilver: Slow, Wither | • Red Guardian: Slow | • Sandman: Petrify, Suppression | • Scorpion: Petrify, Suppression | • Sentry: Wither | • She-Hulk: Slow, Weakness, Petrify | • She-Hulk (Deathless): Weakness, Wither | • Silk: Slow | • Spider-Gwen: Slow, Enervate | • Spider-Ham: Power Sting | • Spider-Man 2099: Slow, Wither | • Spider-Man (Classic): Weakness, Suppression | • Spider-Man (Miles Morales): Weakness | • Spider-Woman: Power Sting, Wither | • The Leader: Wither | • Thing: Weakness | • Titania: Weakness, Petrify, Wither, Suppression | • Void: Weakness, Petrify | • Wasp: Power Sting, Weakness, Petrify | • Yellowjacket: Power Sting, Petrify
Hang In There: Solvarch gains an Armor Up Buff if you knock him down 2 times within 12 seconds.
Chitinous Thorns: You get a Bleed Debuff when you hit him for each Armor Up that he has. Bleed Debuff lasts 5 seconds.
Brace For Impact (Interrupt Heavy): He starts the fight with an indefinite Brace Passive. Interrupting his Heavy Attack disables it for 12 seconds- paused during your SPs and Heavies. Brace makes him Unstoppable against the final hit of you SP1, 2, and Heavy- in other words he can retaliate against your SPs and Heavies.
Escalating Assault: He gets an Unstoppable Charge every 8 seconds, up to 5. A Charge is consumed when he attacks, regardless of whether it lands or not, to make the attack Passively Unblockable.
Round 1: I'll be honest, I forgot this guy existed. His SPs aren't too bad to Dex, I think I got clipped a few times. And I forgot to read the nodes before I went in with Scream, luckily she's just a badass and tore through him. Her Armor Breaks negated Hang In There node, I did get clipped by Brace For Impact node a couple times. Not really much to say- hit him hard and hit him fast - lol.
Research provided by:
The SHADE Syndicate
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