Chapter 2.2
Main Nodes:
Saga Boost - Cure
#saga Attackers gain an indefinite 35% Endurance Passive when the Dormant Virus expires, if they do not already have it. Endurance: while active, reduces the duration of new non-Damaging Debuffs.
Saga Boost - Dormant Virus
#Saga Attackers gain a Dormant Virus, granting 80% Critical Damage Rating and 15% Crit Resistance for 10 seconds. This ability starts on a 10 second cooldown and repeats the cooldown each time the Dormant Virus expires.
Power Technician: If you have an armor up buff, power drain the defender 15% when you parry. Each time you power drain/lock/burn the defender you get a fury.
Kinetic Transference: You block an attack and they gain power.
Bring: 🤖 Tech Champs — Full Armor + Power Control Toolkit
• Civil Warrior: Armor Up, Power Drain, Power Lock, Power Burn | • Darkhawk: Power Lock | • Doctor Octopus: Armor Up, Power Drain, Power Lock, Power Steal (Awakened) | • Green Goblin: Power Drain | • Guardian: Armor Up, Power Drain | • Guillotine 2099: Armor Up, Power Drain, Power Burn (Assault Function pre‑fight) | • Henchpool (Tech): Armor Up, Power Burn | • Hulkbuster: Armor Up, Power Drain, Power Lock, Power Burn | • Iron Man: Armor Up, Power Lock (Arc Reactor active, Special 1 only) | • Iron Man (Infamous): Armor Up, Power Burn (Regular and Critical) | • Iron Man (Infinity War): Molecular Armor, Power Drain, Power Lock (Repulsor hits with Shock or Plasma) | • Kang the Conqueror: Armor Up, Power Drain | • Mysterio: Power Drain | • Nebula: Power Drain, Power Lock | • Peni Parker: Power Burn | • Prowler: Power Drain, Power Lock | • Psycho-Man: Power Drain, Power Lock (Awakened) | • Punisher 2099: Power Drain, Power Lock (Awakened, triggers at 3 bars of power) | • Red Skull: Armor Up, Power Drain | • Rocket Raccoon: Power Drain | • Sentinelbot (Tech): Armor Up, Power Burn | • Silver Centurion: Armor Up, Power Drain | • Solvarch: Armor Up, Power Drain | • Spider-Man (Stark Enhanced): Power Drain | • Star-Lord: Power Drain | • Ultron: Armor Up, Power Burn | • Vision: Power Burn | • Vision (Age of Ultron): Power Burn, Power Steal (Awakened) | • Vision (Deathless): Power Burn | • Viv Vision: Armor Up, Power Drain | • Vulture: Armor Up, Power Drain | • Warlock: Armor Up, Power Drain, Power Burn (Power Leak)
Prowess Patrol: (Paw Patrol shout-out?) When you gain a Prowess you also gain a Pursuit Passive for 10 seconds, which means your Dex will fail.
Gifted (Physical Resistance): His Physical Resistance is increased by 60%.
Arrow to the Knee: He starts the fight with 7 indefinite Cruelty Passives that increase his Crit Damage Rating. Interrupting his Heavy transfers 1 to you.
Powered by Weakness: He gains a 10% Energize for for 10 seconds for each Non-Damaging Debuff you put on him. Max Stacks: 3.
Round 1: No clue what I was doing here- just Brute Forced it with big old Onslaught. Lumatrix's SP2 seemed easier to Dex, but when I tried to punish it I was stunned, may have been just late, but not sure. I blocked the SP1s. I'll have to be more careful on the Elder run.
Research provided by:
The SHADE Syndicate
DM me if you are looking for an alliance or a place to talk MCOC.